Friday 12 February 2016

Seeds for Solutions, How does the past inform the future? Innovation projects from 2013/14 #KATS2015

Project Title: The Use of 3D Printing to Enhance Teaching in the Natural Sciences
Project Leader(s): David Thompson, Matthew O'Brien, Graeme Jones, Jane Essex and Dave McGarvey


The ability to visualise in three dimensions is key to understanding many concepts within the sciences. It is widely acknowledged that this can be difficult for students. This results in a barrier that can impact their ability to progress. To overcome this molecular models are used to help visualise the chemical entity in question. Traditional molecular models represent a reasonable investment for an individual but have significant limitations. This project aims to evaluate the use of 3D printer technology to develop inexpensive models that can overcome this barrier and enhance a student’s learning experience.

The Use of 3D Printing - Final Project Report

Creative Commons License
The Use of 3D Printing to Enhance Teaching in the Natural Sciences by David Thompson, Matthew O'Brien, Graeme Jones, Jane Essex and Dave McGarvey, Keele University is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.




Project Title: Gamification of Information Retrieval from the British National Formulary: A Novel Approach to Student Skill Development
Project Leader(s): Katie Maddock and Jonathan Berry


The British National Formulary (BNF) is a comprehensive resource for information on all drugs available for prescription in the UK. Many drugs have more than one clinical indication and to become safe and efficient practitioners, pharmacy students need to be able to retrieve information from the BNF quickly and accurately. The legacy will be multiplatform, game-based training tool providing a safe, competitive and fun environment in which healthcare professional students can develop and practice these information retrieval skills. Instant, formative feedback will be given for all tasks, fostering and developing deeper learning based upon the information found.

Creative Commons License
Gamification of Information Retrieval from the British National Formulary: A Novel Approach to Student Skill Development by Katie Maddock and Jonathan Berry, Keele University is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.