Friday 27 November 2015

Seeds for Solutions, How does the past inform the future? Innovation projects from 2010/11 #KATS2015

Project Title: PsyText: Using Mobile Text Messaging to Support Communication, Engagement and Interactive Activities in Psychology Teaching
Project Leader(s): Pete Lonsdale, Chris Stiff and Alex Lamont


We intend to use mobile text messaging (SMS) to support three areas of work, to address the issues identified above:
  1. Communication with students: we have identified a need to expand the range of methods available to send information to students, especially information that is last minute or urgent (for example, notification of a workshop that has been rescheduled or has been organised due to demand). We propose to mobile text messaging to send information to students that requires their urgent attention. This can be achieved through the use of web-based tools for easily sending text messages to multiple participants. Students will be asked to submit their mobile contact number to a database which will then be used to setup specific groups that can contacted directly, i.e. without having to send out global messages. This kind of functionality is provided by web-based providers such as TextAnywhere.
  2. Data collection in the field: students already collect field data for use in lab classes, but this collection process is carried out away from the lab and as such students do not receive any prompts or feedback on the data they collect until after it has been collected. We propose to design data collection activities that allow students to receive prompts and information via text messages that can guide and encourage their data collection. Feedback could also be provided about how much data has been collected and the nature of that data. The intention is to provide a more structured experience, giving feedback in situ and then easily building a shared pool of data to which all students have contributed. Prompts sent out to collect data at specific times or during specific situations could also enhance the research process itself, allowing experience sampling or time-based sampling to be easily coordinated. This would give students expanded experience of the range of data collection methods used in Psychology and potentially provide new avenues for them to pursue in their own individual dissertation projects. Mobile text messaging has previously been used in the behavioural sciences to enable data collection (for example Reimers and Stewart, 2009) and we propose to build on this work to produce something that is relevant and useful for teaching at Keele.
Interactive activities: a number of projects have demonstrated the potential for mobile technologies to engage students and provide a means to involve them in interactive learning activities that can take place beyond the classroom (key examples include Facer et al., 2004; Klopfer and Squire, 2008). Text messaging has also been shown as one way of creating these activities (for example Flintham et al., 2007). We propose use mobile text messages to facilitate an interactive activity that students take part by sending and receiving text messages on their own mobile phones. A number of psychological phenomena would lend themselves well to this approach, for example choosing a course of action or specifying a preference after receiving a number of specific cues would allow us to demonstrate the impact of bias and prejudice in decision making.

PsyText - Final Report

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PsyText: Using Mobile Text Messaging to Support Communication, Engagement and Interactive Activities in Psychology Teaching by Pete Lonsdale, Chris Stiff and Alex Lamont, Keele University is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.



Project Title: The Use of Video Games in Learning and Teaching
Project Leader(s): Mark Featherstone


The aim of this project is to integrate popular video games into the learning experience of students through:

(a) their inclusion in the academic content and assessment regime of particular modules on the Sociology and Media, Communications, and Culture programmes and

(b) the design of a new module appropriate for both Sociology and Media, Communications, and Culture that would consider the history, meaning, and importance of video games to contemporary society.

Funding is sought to employ a Research Assistant working in the field of video games to spend 90 hours in total investigating (a) the copyright issues and cost effectiveness of the use of commercial video games in learning and teaching, (b) the critical literature on the use of video games in module design, and (c) a review of key contemporary video games that should be employed on a module on the meaning of gaming. The Research Assistant will spend 30 hours on each section of project and provide a report at each stage of the project as explained in the timetable (point 9). On the basis of this evidence the principal investigator will complete the assessment and module design elements of the project and produce a final report.

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The Use of Video Games in Learning and Teaching by Mark Featherstone, Keele University is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.



Project Title: Deeper Understanding and Faster Feedback: A Question Bank for Computer Assisted Assessment in Physics

Project Leader(s): Boyd Duffee, Rob Jefferies and Coel Hellier


The National Student Survey (NSS) 2007 highlighted the need for better feedback to students on their work. By giving students regular formative evaluation early and often in the course, their engagement with the course improves. Student response to on-line learning activities is overwhelmingly positive and on-line learning systems can collect data that shows how much a student has engaged with the material. This data can identify students at risk of leaving or failing allowing early intervention.

This project aims to create a question bank of physics problems to pump-prime the use of on-line assessment in Physics in order to improve feedback, promote student engagement and raise retention by identifying at-risk students. We are targeting mathematical skills in physics because difficulties with maths are the primary academic reason for withdrawal from the Physics and Astrophysics courses. Mathematical skills are the bedrock of everything that follows in a linear course like Physics/Astrophysics. Strengthening those skills early in the program will reap benefits in the following years, allowing students to concentrate on the physical concepts being presented, rather than struggling with the mathematical representations.

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Deeper Understanding and Faster Feedback: A Question Bank for Computer Assisted Assessment in Physics by Boyd Duffee, Rob Jefferies and Coel Hellier, Keele University is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.

Friday 20 November 2015

Seeds for Solutions, How does the past inform the future? Innovation projects from 2009/10 #KATS2015

Project Title: Bringing Real-life Court Cases to the Forensic Classroom: Problem-based Learning
Project Leader(s): Catherine Duckett, Craig Adam and Robin Braithwaite


Project Aims:
The aim of this teaching innovation project was to develop Forensic Science teaching materials from real‐ life police investigations and court cases, to be used across a number of modules on the undergraduate programme, in the form of problem‐solving and problem‐based learning sessions.

Bringing Real-life Court Cases to the Forensic Classroom - Final Report

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Bringing Real-life Court Cases to the Forensic Classroom: Problem-based Learning by Catherine Duckett, Craig Adam and Robin Braithwaite, Keele University is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.




Project Title: Development of a Digital Field Mapping Techniques with a Student-led E-Learning System
Project Leader(s): Stuart Clarke and Stuart Egan


This project will develop a learning and teaching system that familiarises undergraduate geoscience students with digital field mapping techniques, including the hardware and software required for data acquisition, interpretation and processing techniques, as well as the integration and use of digitally acquired field data with other digital datasets to inform the field interpretation. The system will provide the necessary platform and teaching aids with which students can be exposed to modern field-based mapping techniques that require a digital approach and that are therefore not currently addressed satisfactorily within the undergraduate courses at Keele. The project will also address how best to formatively and summatively assess student performance during the various stages of digital mapping as well as how to provide effective feedback.

The use of digital mapping techniques is not new (e.g. McCaffrey et al., 2005). Fairly recent developments in the use of handheld computers and larger-screen tablet PC devices, combined with the use of GPS technology and mapping software, have provided a new and viable way for geoscientists to collect their field data in digital format. This methodology has many advantages; in particular, the field data can be recorded into a configurable database and on to a map simultaneously. It is also possible to merge the digitally collected data with other data sets such as DEMs, satellite imagery and aerial photographs, structural measurements, outcrop scale sketches, digital photographs and rock sample data. Despite these advantages, digital mapping systems have been mainly confined to geological research projects (e.g. Wilson et al., 2005) or for use within commercial geoscience organisations2. To date, there has been little attempt to incorporate the use of these systems as part of the learning experience and mapping training received by geoscience undergraduates. This is a significant omission from the undergraduate teaching curriculum that will increasingly become an obstacle to graduate employability within both commercial companies and governmental geoscience organisations.

A fundamental objective of this project is to develop an affordable digital mapping system with linked learning and teaching resources that can be implemented within the geology/geoscience undergraduate curriculum. The system will bridge the gap, strengthen the bond, and remove the perceived differences between laboratory and field-based learning, thus strengthening not only the student learning experience but also the breadth and scope of the geoscience programmes and the employability of graduates from those programmes.

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Development of a Digital Field Mapping Techniques with a Student-led E-Learning System by Stuart Clarke and Stuart Egan, Keele University is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.

Friday 13 November 2015

Seeds for Solutions, How does the past inform the future? Innovation projects from 2009/10 #KATS2015

Project Title: Reflecting on Environment and Sustainability: The Role of Reflective Portfolios for Enhancing Course Development and Student Learning
Project Leader(s): Zoe Robinson and Sherilyn Macgregor


This project aims to evaluate the use of reflective portfolios as part of a first year module called ‘Introduction to Environment and Sustainability’, which is a bespoke module within Keele’s new Single Honours BSc course in Environment and Sustainability. The project aims to address three specific questions:

1) To what extent does a reflective portfolio assessment help student learning in a highly interdisciplinary degree course?

2) To what extent can a reflective portfolio assessment contribute to the on-going development of a new and innovative course?

3) What strategies can be adopted to enhance the effectiveness of using a reflective portfolio assessment for student learning across an interdisciplinary course?

Reflecting on Environment and Sustainability - Presentation Slides 

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Reflecting on Environment and Sustainability: The Role of Reflective Portfolios for Enhancing Course Development and Student Learning by Zoe Robinson and Sherilyn MacGregor, Keele University is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.



Project Title: Computer Assisted Self-peer Assessment Ratings
Project Leader(s): Cavan McLaughlin


Computer Assisted Self-peer Assessment Ratings - Presentation Slides

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Computer Assisted Self-peer Assessment Ratings by Cavan McLaughlin, Keele University is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.



Project Title: From Novice to Expert: Enhancing Chemical Science Students' Handling of Spectral Data
Project Leader(s): Katherine Haxton and Richard Darton


From Novice to Expert - Presentation Slides


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From Novice to Expert: Enhancing Chemical Science Students' Handling of Spectral Data by Katherine Haxton and Richard Darton, Keele University is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.

Friday 6 November 2015

Embedding the KUSP and iLM Accreditation into a Programme, by Sharon George and Jayne Eagles

The MSc in Environmental Sustainability & Green Technology is a one-year interdisciplinary programme spanning science and technology, politics and social science comprising a range of taught modules and a research project.

The students are from a wide range of backgrounds, home countries and career maturity. They have a wealth of academic, personal and professional experiences that have contributed to their skills, knowledge and attitudes to date - and have also (maybe) uncovered a need for further personal development in one or more area(s).

The Keele University Skills Portfolio offered two things to this Programme - a set of useful templates to help students to reflect on their experiences - and a student-friendly ‘KUSP Workbook’ to capture and document these reflections.

The iLM Accreditation was the ‘icing on the cake’ since this gave the students recognition and endorsement, from the nationally recognised Institute of Leadership & Management, for their successfully completed KUSP.

Embedding the KUSP into the Programme was a relatively easy task. We started by introducing the concept of the KUSP in Week 1 of the overall Programme and time was set aside in a related module (Research and Business Skills) to discuss specific iLM themed reflections at the end of existing skills development sessions e.g time management & project planning, and team working & leadership (see diagram below). We then also offered KUSP ‘clinic mornings’, where students could book a half hour slot for some one-to-one coaching on their work. Finally, a message of encouragement (and offer of support) was done through the cohort Facebook page. For consistency during this pilot all portfolios were moderated by the module leader.

The result? An outstanding 47% of the cohort successfully completed their KUSP and received their certificates upon graduation.

Lessons learnt? No matter how much support you offer - there is always the need for more! We will be stepping through the completion process more thoroughly with students in the coming academic year - and ensuring that the first reflection that they do is a formative task that they submit and receive feedback on. The standard of reflections completed last year was variable, and some students did not comply with the KUSP Workbook formatting which made difficult for them to meet the criteria that had been set. Knowledge of the KUSP among personal tutors was variable - so training (via a demonstration) was given on how to access and mark the portfolios.


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Embedding the KUSP and iLM Accreditation into a Programme by Sharon George and Jayne Eagles, Keele University is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.

Seeds for Solutions, How does the past inform the future? Innovation projects from 2008/09 #KATS2015

Project Title: 'Salus on Trent' and E-Learning, Accessible Town for Health (STEALTH)
Project Leader(s): Linda Chesterton, Julie Green, Timothy Smale, Jackie Waterfield and Ian Wood


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'Salus on Trent' and E-Learning, Accessible Town for Health (STEALTH) by Linda Chesterton, Julie Green, Timothy Smale, Jackie Waterfield and Ian Wood, Keele University is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.



Project Title: Interprofessional Education Year 3
Project Leader(s): Marilyn Andrews

IPE 3 Learning Outcomes:

Professional Role & Self Management 
• Operate within their own scope of practice and evaluate the roles of other health and social care professionals when working together to provide optimum care. 
• Examine the extent and limits of their knowledge and so work effectively with colleagues in other disciplines. 

Problem Solving 
• Evaluate collaborative problem solving & decision making processes & judge their impact upon client care 

Collaboration & Team working
• Collaborates effectively with other health and/or social care professionals in order to establish and achieve a pre-determined planned outcome 

Communication 
• Communicate appropriately & effectively as a professional with a range of audiences 

Reflection 
• Reflect upon the learning process in order to identify personal and professional goals for CPD and lifelong learning 
• Effectively utilise personal & group reflection strategies to facilitate interprofessional collaboration 

Governance 
• Collaborate with colleagues to evaluate and help resolve ethical and professional challenges in practice 
• Analyse the advantages and disadvantages of multi-disciplinary healthcare practice 
• Discuss the current and likely future role of guidelines in professional practice 
• Collaborate with colleagues to evaluate and help resolve complex issues of consent, confidentiality, and professional behaviour

Interprofessional Education Year Three - Presentation Slides

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Interprofessional Education Year 3 by Marilyn Andrews, Keele University is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.